void set(ScoreValueType type, int value)
 
int get(ScoreValueType type)
 
const ScoreValues & operator=(const ScoreValues &other)
 
@ scoreAlignNative
Score for good alignment native (int)
 
@ scoreReAlignSymNO
Score for re-alignment without offset symmetric (int)
 
@ scoreNonAlign
Score for non alignment (int)
 
@ scoreAlignBoth
Score for good alignment both (int)
 
@ scoreReAlignBoth
Score for re-alignment both (int)
 
@ scoreReAlignBothNO
Score for re-alignment without offset both (int)
 
@ scoreReAlignSym
Score for re-alignment symmetric (int)
 
@ scoreAlignSym
Score for good alignment symmetric (int)
 
@ scoreReAlignNativeNO
Score for re-alignment without offset native (int)
 
tries to keep as much as possible monoisotopes, removing any possible C13 peaks and changes multichar...