| addAa(char aa) | pappso::PeptideFixedModificationBuilder | |
| getModificationPositionList(std::vector< unsigned int > &position_list, const QString &peptide_str) final | pappso::PeptideModificatorBase | protectedvirtual |
| getModificationPositionList(std::vector< unsigned int > &position_list, const Peptide *p_peptide, AaModificationP mod, unsigned int modification_counter) | pappso::PeptideModificatorBase | protectedvirtual |
| m_aaModificationList | pappso::PeptideFixedModificationBuilder | private |
| m_isProtCterMod | pappso::PeptideFixedModificationBuilder | private |
| m_isProtElseMod | pappso::PeptideFixedModificationBuilder | private |
| m_isProtNterMod | pappso::PeptideFixedModificationBuilder | private |
| m_pattern | pappso::PeptideModificatorBase | protected |
| m_sink | pappso::PeptideFixedModificationBuilder | private |
| mp_mod | pappso::PeptideFixedModificationBuilder | private |
| PeptideFixedModificationBuilder(AaModificationP p_mod) | pappso::PeptideFixedModificationBuilder | |
| PeptideModificatorBase() | pappso::PeptideModificatorBase | |
| setModificationPattern(QString &pattern) final | pappso::PeptideModificatorBase | virtual |
| setPeptideSp(std::int8_t sequence_database_id, const ProteinSp &protein_sp, bool is_decoy, const PeptideSp &peptide_sp_original, unsigned int start, bool is_nter, unsigned int missed_cleavage_number, bool semi_enzyme) override | pappso::PeptideFixedModificationBuilder | virtual |
| setProtCter(bool arg1) | pappso::PeptideFixedModificationBuilder | inline |
| setProtElse(bool arg1) | pappso::PeptideFixedModificationBuilder | inline |
| setProtNter(bool arg1) | pappso::PeptideFixedModificationBuilder | inline |
| setSink(PeptideModificatorInterface *sink) override | pappso::PeptideFixedModificationBuilder | inlinevirtual |
| ~PeptideFixedModificationBuilder() | pappso::PeptideFixedModificationBuilder | virtual |
| ~PeptideModificatorBase() | pappso::PeptideModificatorBase | virtual |
| ~PeptideModificatorInterface() | pappso::PeptideModificatorInterface | inlinevirtual |